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That’s not my Neighbor all Doppelgangers

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3.3 (3 vote)

In That’s Not My Neighbor, players step into a suspenseful role as a doorman in 1955, tasked with the crucial job of differentiating between actual neighbors and their doppelgänger counterparts. Beware, some visitors may not be on the list but could still be legitimate, necessitating a thorough check of their documents. Yet, these same individuals might also be convincingly disguised clones. The term “neighbor” refers to the genuine residents of the building, whom the doppelgängers are attempting to impersonate. The responsibility to allow real neighbors entry and keep the doppelgängers at bay falls squarely on the player’s shoulders.

Albertsky Peachman is a building resident known for his shoemaking. His doppelgänger is easily spotted due to visible worms on his face.

Gloria Schmidt, born in 1974 and living on the second floor, might visit twice in a day, but beware if her mole has shifted sides.

Angus Ciprianni, another resident, may seek entry when not listed for the day. His hat, absent in documents, raises suspicion. Is he hiding something underneath, or did he leave work early?

Lois Stilnsky, recognized by her short hair and full lips, might appear unannounced. Her clone, distinguishable by smaller lips, could arrive right after you’ve dealt with another doppelgänger, claiming she had stepped out unexpectedly.

Mia Stone, a teacher with an oval face, thin eyebrows, and a round nose, might be impersonated by a clone with slightly off eyebrows or too-wide-set eyes.

Roman Stilnsky, known for a scar on his right cheek, a single eyebrow, and a penchant for hats, could be a clone if these features don’t match.

Nacha Mikaelys might be mimicked by a poorly made clone with mismatched eye colors and a swollen, bruised chin, claiming poor sleep as an excuse for her appearance.

Francis Mosses, a third-floor resident and milkman, wears a hat over his tired features. A clone might have merged eyebrows, contrary to his dossier showing two.

Mclooy Rudboys, residing on the third floor, is always seen in a hat, sporting a goatee and a prominent nose.

Alf Cappuccini, a neighbor with a large nose, uses a monocle, wears a hat, and has a round face, working as a lawyer.

Elenois Sverchzt, a model and one of the twin sisters living on the fourth floor, is known for her small, sharp nose.

In every new game, neighbors arrive randomly with various anomalies. Some may have lizard-like eyes, faces resembling zippers, or various facial holes. Others might have documentation issues. Pay close attention not just to their appearance but also to their documents. For example, Lois might lack an ID, and Cappuccini’s documents could be missing the D.D.D. logo.

All Endings

In That’s Not My Neighbor, there are only two possible outcomes:

– you get killed;
– you survive and complete the game. Victory!

One ending unfolds as green, menacing claws with long nails grab you, signaling the end of your journey. It’s clear you didn’t manage to fulfill your duties.

At the game’s conclusion, you’re presented with statistics showing how many neighbors perished or survived because of your decisions, how many doppelgängers you allowed through, and a comprehensive overview of your performance throughout the game.

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